|“||You know? Hiding won't save you.||„|
|~ The Spy|
The Spy, born from an indeterminate region of France, is an enthusiast of sharp suits and even sharper knives. He is a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and "LOOK OUT BEHIND YOU!" but it is too late. You're dead. For he is the Spy - globetrotting rogue, lady killer and man killer. He relies on stealth and trickery to aid his team. Using a unique array of cloaking watches, he can turn himself invisible or even fake his own death, leaving unaware opponents off-guard. His Disguise Kit lets him take on the form of any class on either group, allowing him to blend in while behind enemy lines before stabbing his unsuspecting "teammates" at the back. In fact, a swift back stab with any of the Spy's knives will kill any foe in a single hit - provided they aren't under the effects of any type of invulnerability or immense damage reduction.
In addition to being able to swiftly assassinate key enemies, the Spy possesses the ability to disable and destroy Engineer-constructed buildings with any kinds of sapper. Once attached to an enemy building, the Sapper disables and slowly drains armor points from the building. However, a Sapper can be removed by an Engineer, or Pyro wielding the Home wrecker, Maul, or Neon Annihilator. The Spy is able to enter an enemy teleporter and can use this to make his way to the enemy team, and blend among them.
Whereas most players can only see the names and health of their teammates, the Spy can observe the names and health of the enemy team as well, allowing him to relay useful intelligence. This ability is unique to only the Spy and a Medic carrying the Solemn Vow.